3D Modeling
Cyberpunk Cityscape
Drift Labs needed a hero environment for their game teaser campaign that could be rendered in real-time while maintaining photorealistic quality.

The Challenge
Drift Labs needed a hero environment for their game teaser campaign that could be rendered in real-time while maintaining photorealistic quality.
The Solution
- 1
Modeled a 4-block cyberpunk cityscape with 200+ unique assets in Blender.
- 2
Implemented PBR materials with custom shader graphs for neon reflections.
- 3
Set up a real-time rendering pipeline with Blender's Eevee engine.
- 4
Delivered both still renders and a 30-second animated flythrough.
Results
Real-time
Render Time
Eevee-powered rendering at 30fps.
2.4M
Teaser Views
Views across platforms in the first week.
+340%
Wishlist Adds
Increase in Steam wishlist additions.
200+
Assets Delivered
Individual 3D models in the final kit.
Gallery

Main street view

Character study
Tech Stack
The dashboards they built handle millions of events without a hiccup. Truly engineering-driven team.
James Okafor
CEO, Drift Labs
Next Project
Web Development